5 Legendary Villain cards, New Legend Domination card, 5 Run for Power! Cards, 2 Expansion Rules cards
Legendary Villains from a galaxy far, far away arrive to our Galaxy. They are willing to share their experience and teach us some disastrous tricks. It would be unwise not to get the most of it!
In the beginning of the game Supervillain. This Galaxy Is Mine! shuffle New Legend with the Domination deck. Deal one Run for Power! card to each player. Put the upper Legendary Villain card face-up.
When a Villain draws New Legend card from the Domination deck, replace the Legendary Villain card with the next one.
There are two icons on the top of each Legendary Villain card. This is the Legendary Villain’s Salutation expressed in a tangible form. Not a single sane Villain would believe nice words. But it’s always great to get a gift!
Salutation comes into effect when the Legendary Villain enters the game (except for the very beginning of the game). Each Villain, starting from the one whose turn is now and then clockwise, makes a difficult choice between the options on the right and on the left.
The Legendary Villain's Influence is in effect all the time while the respective Legendary Villain card is in play. It affects all the Villains.
Each Legendary Villain card is, in fact, a new game mode. It changes the game drastically, creating all-new experience and providing tons of opportunities for a cunning Villain! League of Villains expansion may be used on its own or to create a nearly infinite replayability!
|Basic game or expansion||Expansion to basic game|
|Sub-genre||Card game, Humor, Sci-fi|
|Playing time||30 — 60|
|Suggested age||12 — 99|
|Number of players||2 — 4|
|Contents||5 Legendary Villain cards, New Legend Domination card, 5 Run for Power! Cards, 2 Expansion Rules cards|
|Shipping weight||0.25 kg|